Compare commits

6 Commits

Author SHA1 Message Date
33a83e0f36 brakeforce 2025-07-28 17:58:21 +02:00
d5d71ac657 bwoah 2025-07-28 12:29:43 +02:00
6f5cc8316d update miata 2025-07-28 07:17:06 +02:00
1d7c09f539 lfs 2025-07-23 07:51:37 +02:00
f924aac831 ignore three js build 2025-07-23 07:50:56 +02:00
8464df29d7 three js init 2025-07-23 07:49:23 +02:00
23 changed files with 1253 additions and 6341 deletions

1
.gitattributes vendored Normal file
View File

@@ -0,0 +1 @@
*.glb filter=lfs diff=lfs merge=lfs -text

1
.gitignore vendored
View File

@@ -19,6 +19,7 @@
# production # production
/build /build
/dist
# misc # misc
.DS_Store .DS_Store

BIN
Miata.glb (Stored with Git LFS) Normal file

Binary file not shown.

BIN
Miata_wheel.glb (Stored with Git LFS) Normal file

Binary file not shown.

View File

@@ -1,36 +0,0 @@
This is a [Next.js](https://nextjs.org) project bootstrapped with [`create-next-app`](https://nextjs.org/docs/app/api-reference/cli/create-next-app).
## Getting Started
First, run the development server:
```bash
npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev
```
Open [http://localhost:3000](http://localhost:3000) with your browser to see the result.
You can start editing the page by modifying `app/page.tsx`. The page auto-updates as you edit the file.
This project uses [`next/font`](https://nextjs.org/docs/app/building-your-application/optimizing/fonts) to automatically optimize and load [Geist](https://vercel.com/font), a new font family for Vercel.
## Learn More
To learn more about Next.js, take a look at the following resources:
- [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API.
- [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial.
You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js) - your feedback and contributions are welcome!
## Deploy on Vercel
The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js.
Check out our [Next.js deployment documentation](https://nextjs.org/docs/app/building-your-application/deploying) for more details.

View File

@@ -1,16 +0,0 @@
import { dirname } from "path";
import { fileURLToPath } from "url";
import { FlatCompat } from "@eslint/eslintrc";
const __filename = fileURLToPath(import.meta.url);
const __dirname = dirname(__filename);
const compat = new FlatCompat({
baseDirectory: __dirname,
});
const eslintConfig = [
...compat.extends("next/core-web-vitals", "next/typescript"),
];
export default eslintConfig;

29
index.html Normal file
View File

@@ -0,0 +1,29 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta name="description" content="Kay Hennig's portfolio" />
<meta name="author" content="Kay Hennig" />
<meta name="keywords" content="portfolio, web development, design" />
<title>Kay Hennig | Portfolio</title>
<style>
body {
margin: 0;
overflow: hidden;
}
#container {
width: 100dvw;
height: 100dvh;
}
</style>
</head>
<body>
<div id="container"></div>
<script type="module" src="/main.js"></script>
</body>
</html>

477
main.js Normal file
View File

@@ -0,0 +1,477 @@
import * as THREE from 'three';
import Stats from 'three/addons/libs/stats.module.js';
import { RapierPhysics } from 'three/addons/physics/RapierPhysics.js';
import { RapierHelper } from 'three/addons/helpers/RapierHelper.js';
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { KTX2Loader } from 'three/addons/loaders/KTX2Loader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { SSAOPass } from 'three/addons/postprocessing/SSAOPass.js';
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
import { OutputPass } from 'three/addons/postprocessing/OutputPass.js';
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
class ThirdPersionControls extends THREE.Controls {
constructor(object, domElement) {
super(object, domElement);
this.offset = new THREE.Vector3(0, 1, -5);
this.targetPosition = new THREE.Vector3(0, 0, 0);
this.horizontalSpringConstant = 0.5;
this.horizontalDampingConstant = 0.3;
this.velocity = new THREE.Vector3(0, 0, 0);
}
update( deltaTime = null ) {
}
}
let renderer, camera, scene, stats, container, sun, controls, composer, clock = new THREE.Clock();
let car, chassis, wheels, headLightLeft, headLightRight, brakeLightLeft, brakeLightRight;
let physics, physicsHelper, vehicleController, movement;
let focus = true;
function init() {
stats = new Stats();
renderer = new THREE.WebGLRenderer({ antialias: true });
camera = new THREE.PerspectiveCamera(40, window.innerWidth / window.innerHeight, 1, 100);
scene = new THREE.Scene();
container.appendChild(stats.dom);
container.appendChild(renderer.domElement);
// setup
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
scene.background = new THREE.Color(0xbfe3dd);
camera.position.set(-5, 3, -5);
camera.lookAt(0, 0.5, 0);
camera.far = 100;
controls = new ThirdPersionControls(camera, renderer.domElement);
controls.update();
composer = new EffectComposer( renderer );
const renderPass = new RenderPass( scene, camera );
composer.addPass( renderPass );
const width = window.innerWidth;
const height = window.innerHeight;
const ssaoPass = new SSAOPass( scene, camera, width, height );
ssaoPass.output = SSAOPass.OUTPUT.Default;
ssaoPass.kernelRadius = 64;
composer.addPass( ssaoPass );
const outputPass = new OutputPass();
composer.addPass( outputPass );
}
function setupLights() {
sun = new THREE.DirectionalLight(0xffffff, 1.5);
sun.position.set(10, 10, 3);
sun.castShadow = true;
sun.shadow.mapSize.width = sun.shadow.mapSize.height = 1024 * 2;
sun.shadow.camera.near = 10;
sun.shadow.camera.far = 50;
sun.shadow.camera.left = -2;
sun.shadow.camera.right = 2;
sun.shadow.camera.top = 2;
sun.shadow.camera.bottom = -2;
sun.shadow.bias = -0.001;
sun.shadow.radius = 2;
scene.add(sun);
var ambientLight = new THREE.AmbientLight(0xffffff, 0.3);
scene.add(ambientLight);
//const cameraHelper = new THREE.CameraHelper(sun.shadow.camera);
//scene.add(cameraHelper);
}
function setupWorld() {
var groundPlane = new THREE.Mesh(
new THREE.BoxGeometry(100, 0.5, 100),
new THREE.MeshStandardMaterial({ color: 0x808080 })
);
groundPlane.receiveShadow = true;
groundPlane.castShadow = false;
groundPlane.userData = { physics: { mass: 0 } }; // static object
groundPlane.position.set(0, -0.25, 0);
scene.add(groundPlane);
}
function addWheel(index, pos, carMesh, model) {
const wheelRadius = 0.2;
const wheelWidth = 0.16;
const suspensionRestLength = 0.04;
const wheelPosition = pos; // Position relative to chassis
const wheelDirection = { x: 0.0, y: - 1.0, z: 0.0 }; // Downward direction
const wheelAxle = { x: 1, y: 0.0, z: 0.0 }; // Axle direction
// Add the wheel to the vehicle controller
vehicleController.addWheel(
wheelPosition,
wheelDirection,
wheelAxle,
suspensionRestLength,
wheelRadius
);
// Set suspension stiffness for wheel
vehicleController.setWheelSuspensionStiffness(index, 45.0);
vehicleController.setWheelSuspensionCompression(index, 0.8);
vehicleController.setWheelSuspensionRelaxation(index, 0.6);
// Set wheel friction
vehicleController.setWheelFrictionSlip(index, 100.0);
vehicleController.setWheelSideFrictionStiffness(index, 2.0);
// Enable steering for the wheel
vehicleController.setWheelSteering(index, pos.z > 0);
// Create a wheel mesh
const geometry = new THREE.CylinderGeometry(wheelRadius, wheelRadius, wheelWidth, 16);
//geometry.rotateZ(Math.PI * 0.5);
const material = new THREE.MeshStandardMaterial({ visible: false });
const wheel = new THREE.Mesh(geometry, material);
var m = model.clone();
if (pos.x < 0) {
m.rotateZ(Math.PI);
}
wheel.add(m);
wheel.castShadow = false;
wheel.position.copy(pos);
wheels.push(wheel);
carMesh.add(wheel);
}
function createCar() {
const loader = new GLTFLoader();
const geometry = new THREE.BoxGeometry(1, 0.45, 2.5);
const material = new THREE.MeshStandardMaterial({ visible: false })
const mesh = new THREE.Mesh(geometry, material);
//
scene.add(mesh);
car = mesh;
mesh.position.y = 1;
physics.addMesh(mesh, 1100, 0.2); // addMesh places the RigidBody in the mesh.userData.physics object
chassis = mesh.userData.physics.body;
//chassis.linearDamping = 0.2;
//chassis.angularDamping = 0.3;
vehicleController = physics.world.createVehicleController(chassis);
vehicleController.setIndexForwardAxis = 2;
vehicleController.indexUpAxis = 0;
console.log();
wheels = [];
loader.load('Miata_wheel.glb', (gltf) => {
gltf.scene.children[0].traverse((child) => {
if (child.isMesh) {
child.castShadow = true;
child.receiveShadow = true;
}
});
gltf.scene.children[0].position.set(0, 0, 0);
const model = gltf.scene.children[0];
addWheel(0, { x: - 0.49, y: -0.2, z: - 0.75 }, mesh, model);
addWheel(1, { x: 0.49, y: -0.2, z: - 0.75 }, mesh, model);
addWheel(2, { x: - 0.49, y: -0.2, z: 0.8 }, mesh, model);
addWheel(3, { x: 0.49, y: -0.2, z: 0.8 }, mesh, model);
//vehicleController.setWheelSteering( 2, Math.PI / 4 );
//vehicleController.setWheelSteering( 3, Math.PI / 4 );
});
loader.load('Miata.glb', (gltf) => {
const m = gltf.scene;
m.traverse((child) => {
if (child.isMesh) {
child.castShadow = true;
child.receiveShadow = true;
}
});
m.position.set(0, -0.35, 0);
m.scale.set(1.0, 1.0, 1.0);
mesh.add(m);
});
headLightLeft = new THREE.SpotLight(0xffffff, 3.0, 20, Math.PI / 4, 0.2);
headLightLeft.position.set(-0.35, 0.3, 1.1);
headLightLeft.castShadow = true;
headLightLeft.shadow.mapSize.width = 1024;
headLightLeft.shadow.mapSize.height = 1024;
headLightLeft.shadow.camera.near = 0.5;
headLightLeft.shadow.camera.far = 10;
headLightLeft.shadow.camera.fov = 30;
headLightLeft.shadow.bias = -0.001;
headLightLeft.shadow.radius = 3;
var headLightLeftTarget = new THREE.Object3D();
headLightLeftTarget.position.set(-0.35, 0.25, 2);
headLightLeft.target = headLightLeftTarget;
mesh.add(headLightLeftTarget);
mesh.add(headLightLeft);
headLightRight = new THREE.SpotLight(0xffffff, 3.0, 20, Math.PI / 4, 0.2);
headLightRight.position.set(0.35, 0.3, 1.1);
headLightRight.castShadow = true;
headLightRight.shadow.mapSize.width = 1024;
headLightRight.shadow.mapSize.height = 1024;
headLightRight.shadow.camera.near = 0.5;
headLightRight.shadow.camera.far = 10;
headLightRight.shadow.camera.fov = 30;
headLightRight.shadow.bias = -0.001;
headLightRight.shadow.radius = 3;
var headLightRightTarget = new THREE.Object3D();
headLightRightTarget.position.set(0.35, 0.25, 2);
headLightRight.target = headLightRightTarget;
mesh.add(headLightRightTarget);
mesh.add(headLightRight);
brakeLightLeft = new THREE.SpotLight(0xff0000, 2.5, 5, Math.PI / 4, 0.2);
brakeLightLeft.position.set(-0.4, 0.2, -1.3);
brakeLightLeft.castShadow = true;
brakeLightLeft.shadow.mapSize.width = 1024;
brakeLightLeft.shadow.mapSize.height = 1024;
brakeLightLeft.shadow.camera.near = 0.5;
brakeLightLeft.shadow.camera.far = 10;
brakeLightLeft.shadow.camera.fov = 30;
brakeLightLeft.shadow.bias = -0.001;
brakeLightLeft.shadow.radius = 5;
var brakeLightLeftTarget = new THREE.Object3D();
brakeLightLeftTarget.position.set(-0.4, 0.2, -3);
brakeLightLeft.target = brakeLightLeftTarget;
mesh.add(brakeLightLeftTarget);
mesh.add(brakeLightLeft);
brakeLightRight = new THREE.SpotLight(0xff0000, 2.5, 5, Math.PI / 4, 0.2);
brakeLightRight.position.set(0.4, 0.2, -1.3);
brakeLightRight.castShadow = true;
brakeLightRight.shadow.mapSize.width = 1024;
brakeLightRight.shadow.mapSize.height = 1024;
brakeLightRight.shadow.camera.near = 0.5;
brakeLightRight.shadow.camera.far = 10;
brakeLightRight.shadow.camera.fov = 30;
brakeLightRight.shadow.bias = -0.001;
brakeLightRight.shadow.radius = 5;
var brakeLightRightTarget = new THREE.Object3D();
brakeLightRightTarget.position.set(0.4, 0.2, -3);
brakeLightRight.target = brakeLightRightTarget;
mesh.add(brakeLightRightTarget);
mesh.add(brakeLightRight);
}
async function initPhysics() {
physics = await RapierPhysics();
physicsHelper = new RapierHelper(physics.world);
scene.add(physicsHelper);
physics.addScene(scene);
}
function updateWheels() {
if (vehicleController === undefined) return;
const wheelSteeringQuat = new THREE.Quaternion();
const wheelRotationQuat = new THREE.Quaternion();
const up = new THREE.Vector3(0, 1, 0);
//const chassisPosition = chassis.translation();
wheels.forEach((wheel, index) => {
const wheelAxleCs = vehicleController.wheelAxleCs(index);
const connection = vehicleController.wheelChassisConnectionPointCs(index).y || 0;
const suspension = vehicleController.wheelSuspensionLength(index) || 0;
const steering = vehicleController.wheelSteering(index) || 0;
const rotationRad = vehicleController.wheelRotation(index) || 0;
wheel.position.y = connection - suspension;
wheelSteeringQuat.setFromAxisAngle(up, steering);
wheelRotationQuat.setFromAxisAngle(wheelAxleCs, rotationRad);
wheel.quaternion.set(0, 0, 0, 1);
wheel.quaternion.multiply(wheelSteeringQuat);
wheel.quaternion.multiply(wheelRotationQuat);
});
}
function updateCarControl() {
let accelerateForce = 0;
if (chassis.isSleeping()) chassis.wakeUp();
if (movement.forward < 0) {
//if (movement.accelerateForce.value === 0) chassis.wakeUp();
//accelerateForce = movement.accelerateForce.value - movement.accelerateForce.step;
//if (accelerateForce < movement.accelerateForce.min) accelerateForce = movement.accelerateForce.min;
accelerateForce = movement.accelerateForce.max;
} else if (movement.forward > 0) {
//if (movement.accelerateForce.value === 0) chassis.wakeUp();
//accelerateForce = movement.accelerateForce.value + movement.accelerateForce.step;
//if (accelerateForce > movement.accelerateForce.max) accelerateForce = movement.accelerateForce.max;
accelerateForce = movement.accelerateForce.min;
}
movement.accelerateForce.value = accelerateForce;
//console.log(accelerateForce);
let brakeForce = 0;
if (movement.brake > 0) {
brakeLightLeft.intensity = 2.5;
brakeLightRight.intensity = 2.5;
brakeForce = movement.brakeForce.value + movement.brakeForce.step;
if (brakeForce > movement.brakeForce.max) brakeForce = movement.brakeForce.max;
}
else {
brakeLightLeft.intensity = 0;
brakeLightRight.intensity = 0;
}
movement.brakeForce.value = brakeForce;
const engineForce = accelerateForce;
vehicleController.setWheelEngineForce(0, -engineForce);
vehicleController.setWheelEngineForce(1, -engineForce);
const currentSteering = vehicleController.wheelSteering(2);
const steerDirection = movement.right;
const steerAngle = Math.PI / 4;
const steering = THREE.MathUtils.lerp(currentSteering, steerAngle * steerDirection, 0.02);
vehicleController.setWheelSteering(2, steering);
vehicleController.setWheelSteering(3, steering);
vehicleController
const wheelBrake = movement.brake * brakeForce;
vehicleController.setWheelBrake(0, wheelBrake);
vehicleController.setWheelBrake(1, wheelBrake);
vehicleController.setWheelBrake(2, wheelBrake);
vehicleController.setWheelBrake(3, wheelBrake);
}
(async () => {
container = document.getElementById('container');
movement = {
forward: 0,
right: 0,
brake: 0,
accelerateForce: { value: 0, min: - 300, max: 600, step: 50 },
brakeForce: { value: 0, min: 0, max: 20, step: 1 }
};
window.addEventListener('keydown', (event) => {
if (event.key === 'w' || event.key === 'ArrowUp') movement.forward = - 1;
if (event.key === 's' || event.key === 'ArrowDown') movement.forward = 1;
if (event.key === 'a' || event.key === 'ArrowLeft') movement.right = 1;
if (event.key === 'd' || event.key === 'ArrowRight') movement.right = - 1;
if (event.key === ' ') movement.brake = 1;
});
window.addEventListener('keyup', (event) => {
if ((event.key === 'w' || event.key === 'ArrowUp' ) && movement.forward == -1) movement.forward = 0;
if ((event.key === 's' || event.key === 'ArrowDown') && movement.forward == 1) movement.forward = 0;
if ((event.key === 'a' || event.key === 'ArrowLeft') && movement.right == 1) movement.right = 0;
if ((event.key === 'd' || event.key === 'ArrowRight') && movement.right == -1) movement.right = 0;
if (event.key === ' ') movement.brake = 0;
});
window.onresize = function () {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
composer.setSize(window.innerWidth, window.innerHeight);
};
window.addEventListener('blur', () => {
focus = false;
});
window.addEventListener('focus', () => {
focus = true;
});
init();
setupWorld();
setupLights();
await initPhysics();
createCar();
function loop() {
if (document.hidden) {
focus = false;
}
// if window is not focused // not visible, pause the loop
if (!focus) {
//return;
}
let delta = clock.getDelta();
delta = Math.min(delta, 1 / 60); // cap delta to avoid large jumps
// rotate the car
controls.targetPosition.copy(car.position);
controls.update(delta);
// set spotlight target to forward of the car
sun.target = car;
sun.position.copy(car.position).add(new THREE.Vector3(10, 10, 3));
updateCarControl();
vehicleController.updateVehicle(delta);
updateWheels();
if (physicsHelper) physicsHelper.update();
//renderer.render(scene, camera);
stats.update();
composer.render(renderer, scene, camera);
}
renderer.setAnimationLoop(loop);
})();

View File

@@ -1,8 +0,0 @@
import type { NextConfig } from "next";
const nextConfig: NextConfig = {
/* config options here */
output: "standalone",
};
export default nextConfig;

6625
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,32 +1,25 @@
{ {
"name": "homepage", "name": "homepage",
"version": "0.1.0", "version": "1.0.0",
"private": true, "main": "index.js",
"engines": { "type": "module",
"node": ">=20.0.0"
},
"scripts": { "scripts": {
"dev": "next dev --turbopack", "dev": "vite",
"build": "next build", "build": "vite build",
"start": "next start", "preview": "vite preview",
"lint": "next lint" "host": "vite --host"
},
"repository": {
"type": "git",
"url": "https://git.kayhennig.de/TheFusion21/Homepage.git"
}, },
"dependencies": { "dependencies": {
"@heroicons/react": "^2.2.0", "three": "^0.178.0"
"framer-motion": "^12.23.6",
"next": "15.4.2",
"react": "19.1.0",
"react-dom": "19.1.0"
}, },
"devDependencies": { "devDependencies": {
"@eslint/eslintrc": "^3", "vite": "^7.0.5"
"@tailwindcss/postcss": "^4", },
"@types/node": "^20", "author": "Kay Hennig <KayHennig98@gmail.com>",
"@types/react": "^19", "license": "ISC",
"@types/react-dom": "^19", "description": ""
"eslint": "^9",
"eslint-config-next": "15.4.2",
"tailwindcss": "^4",
"typescript": "^5"
}
} }

View File

@@ -1,5 +0,0 @@
const config = {
plugins: ["@tailwindcss/postcss"],
};
export default config;

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

View File

@@ -1,14 +0,0 @@
@import "tailwindcss";
@tailwind base;
@tailwind components;
@tailwind utilities;
@layer base {
body {
@apply bg-gray-900 text-gray-200 antialiased;
}
html, body {
@apply h-full overflow-hidden;
}
}

View File

@@ -1,21 +0,0 @@
import type { Metadata } from "next";
import "./globals.css";
export const metadata: Metadata = {
title: "Kay Hennig | Portfolio",
description: "Showcasing the work of Kay Hennig",
};
export default function RootLayout({
children,
}: Readonly<{
children: React.ReactNode;
}>) {
return (
<html lang="en">
<body>
{children}
</body>
</html>
);
}

View File

@@ -1,95 +0,0 @@
'use client'
import { useState, useEffect, useCallback } from 'react'
import { ChevronDoubleDownIcon } from '@heroicons/react/24/solid';
import Slide from '@/components/Slide';
import Slide1 from '@/components/Slide1';
import Slide2 from '@/components/Slide2';
import Slide3 from '@/components/Slide3';
import Slide4 from '@/components/Slide4';
import Slide5 from '@/components/Slide5';
const slides = [
<Slide1 key={1} />,
<Slide2 key={2} />,
//<Slide3 key={3} />,
//<Slide4 key={4} />,
//<Slide5 key={5} />,
]
export default function Home() {
const [current, setCurrent] = useState(0);
const [touchStart, setTouchStart] = useState({ x: undefined, y: undefined } as { x: number | undefined, y: number | undefined });
const [touchEnd, setTouchEnd] = useState({ x: undefined, y: undefined } as { x: number | undefined, y: number | undefined });
const nextSlide = useCallback(() => {
if (current < slides.length - 1) setCurrent(current + 1);
}, [current])
const prevSlide = useCallback(() => {
if (current > 0) setCurrent(current - 1);
}, [current])
const handleTouchStart = useCallback((e: TouchEvent) => {
const firstTouch = e.touches[0];
setTouchStart({ x: firstTouch.clientX, y: firstTouch.clientY });
}, []);
const handleTouchEnd = useCallback((e: TouchEvent) => {
if (!touchStart.x || !touchStart.y || !touchEnd.x || !touchEnd.y) return;
const xDiff = touchEnd.x - touchStart.x;
const yDiff = touchEnd.y - touchStart.y;
if (Math.abs(xDiff) < Math.abs(yDiff)) {
if (yDiff > 0) prevSlide(); // Swipe down
else nextSlide(); // Swipe up
}
setTouchStart({ x: undefined, y: undefined });
setTouchEnd({ x: undefined, y: undefined });
}, [touchStart, touchEnd, prevSlide, nextSlide]);
const handleTouchMove = useCallback((e: TouchEvent) => {
setTouchEnd({ x: e.touches[0].clientX, y: e.touches[0].clientY });
}, []);
useEffect(() => {
const handleScroll = (e: WheelEvent) => {
if (e.deltaY > 0) nextSlide();
else prevSlide();
}
const handleKey = (e: KeyboardEvent) => {
if (e.key === 'ArrowDown') nextSlide();
if (e.key === 'ArrowUp') prevSlide();
}
window.addEventListener('wheel', handleScroll);
window.addEventListener('keydown', handleKey);
window.addEventListener('touchstart', handleTouchStart);
window.addEventListener('touchend', handleTouchEnd);
window.addEventListener('touchmove', handleTouchMove);
return () => {
window.removeEventListener('wheel', handleScroll);;
window.removeEventListener('keydown', handleKey)
}
}, [current, nextSlide, prevSlide, handleTouchStart, handleTouchEnd, handleTouchMove])
return (
<main className="relative h-screen w-screen overflow-hidden">
{slides.map((slide, idx) => (
<Slide key={idx} index={idx} currentSlide={current}>
{slide}
</Slide>
))}
<div className={`absolute bottom-4 left-1/2 transform -translate-y-8 -translate-x-1/2 text-white ${current === slides.length - 1 ? 'hidden' : ''}`}>
<ChevronDoubleDownIcon className="w-12 h-12 animate-bounce cursor-pointer" onClick={nextSlide} />
</div>
</main>
)
}

View File

@@ -1,25 +0,0 @@
import { motion } from 'framer-motion';
import { ReactNode } from 'react';
type SlideProps = {
children: ReactNode
index: number
currentSlide: number
}
export default function Slide({ children, index, currentSlide }: SlideProps) {
const isActive = index === currentSlide
return (
<motion.div
className={`absolute top-0 left-0 w-full h-full flex flex-col items-center justify-center text-center gap-2 text-3xl`}
initial={{ opacity: 0 }} // Start off-screen
// x to left-100% for previous slides, 0 for current, and right-100% for next slides
animate={{ y: isActive ? 0 : index < currentSlide ? '-100%' : '100%', opacity: isActive ? 1 : 0 }}
transition={{ duration: 0.5 }}
>
{children}
</motion.div>
)
}

View File

@@ -1,106 +0,0 @@
'use client'
import { motion, MotionValue, useTime, useTransform } from 'framer-motion';
import { useMemo } from 'react';
const titles = [
'Full Stack Developer',
'DevOps Engineer',
'Game Developer',
'Open Source Contributor',
'Tech Enthusiast',
'Gamer',
];
function Title({ title, progress, range, ys, os }: { title: string, progress: MotionValue<number>, range: number[], ys: string[], os: number[] }) {
const y = useTransform(progress, range, ys);
const opacity = useTransform(progress, range, os);
return (
<motion.div
className="absolute w-full text-center text-4xl font-bold"
style={{
y,
opacity
}}
>
{title}
</motion.div>
);
}
export default function Slide1() {
const time = useTime();
const genRanges = useMemo(() => {
const ranges = [];
for (let i = 0; i < titles.length+1; i++) {
const start = i * 1500 + 100 * i;
const end = start + 1500;
ranges.push(start, end);
}
return ranges;
}, []);
const genYs = useMemo(() => {
const ys = [];
for (let i = 0; i < titles.length; i++) {
ys.push([] as string[]);
for (let j = 0; j < titles.length+1; j++) {
if ((j % titles.length) === i) {
ys[i].push('0%', '0%'); // Current title
} else if (j < i) {
ys[i].push('100%', '100%'); // Previous titles
} else if (j == i + 1) {
ys[i].push('-100%', '100%'); // Next title
} else {
ys[i].push('100%', '100%'); // Titles after next
}
}
}
return ys;
}, []);
const genOs = useMemo(() => {
const os = [];
for (let i = 0; i < titles.length; i++) {
os.push([] as number[]);
for (let j = 0; j < titles.length+1; j++) {
if ((j % titles.length) === i) {
os[i].push(1, 1); // Current title
} else if (j < i) {
os[i].push(0, 0); // Previous titles
} else if (j == i + 1) {
os[i].push(0, 0); // Next title
} else {
os[i].push(0, 0); // Titles after next
}
}
}
return os;
}, []);
const progress = useTransform(time, (t) => ((t * 1) % genRanges[genRanges.length - 2]));
//
return (
<>
<p>I&apos;m Kay</p>
<div className="relative flex flex-col h-10 w-full overflow-visible">
{titles.map((title, i) => (
<Title
key={i}
title={title}
progress={progress}
range={genRanges}
ys={genYs[i]}
os={genOs[i]}
/>
))}
</div>
</>
)
}

View File

@@ -1,35 +0,0 @@
export default function Slide2() {
return (
<div className="flex flex-col lg:flex-row items-center lg:items-start justify-center w-full gap-8">
<div className="lg:text-right">
<h1 className="text-4xl font-bold">Languages</h1>
<ul className="mt-4 text-xl">
<li>C++</li>
<li>C#</li>
<li>TypeScript</li>
<li>JavaScript</li>
<li>SQL</li>
</ul>
</div>
<div className="lg:text-center">
<h1 className="text-4xl font-bold">Frameworks</h1>
<ul className="mt-4 text-xl">
<li>react/next.js</li>
<li>ASP.NET</li>
<li>Entity Framework Core</li>
<li>Razor</li>
</ul>
</div>
<div className="lg:text-left">
<h1 className="text-4xl font-bold">Tools</h1>
<ul className="mt-4 text-xl">
<li>Docker</li>
<li>Git/Gitea/Github</li>
<li>Nginx</li>
<li>MySQL/MS SQL</li>
</ul>
</div>
</div>
)
}

View File

@@ -1,8 +0,0 @@
export default function Slide3() {
return (
<div>
</div>
)
}

View File

@@ -1,8 +0,0 @@
export default function Slide4() {
return (
<div>
</div>
)
}

View File

@@ -1,8 +0,0 @@
export default function Slide5() {
return (
<div>
</div>
)
}

View File

@@ -1,41 +0,0 @@
{
"compilerOptions": {
"target": "ES2017",
"lib": [
"dom",
"dom.iterable",
"esnext"
],
"allowJs": true,
"skipLibCheck": true,
"strict": true,
"noEmit": true,
"esModuleInterop": true,
"module": "esnext",
"moduleResolution": "bundler",
"resolveJsonModule": true,
"isolatedModules": true,
"jsx": "preserve",
"incremental": true,
"plugins": [
{
"name": "next"
}
],
"paths": {
"@/*": [
"./src/*"
]
}
},
"include": [
"**/*.ts",
"**/*.tsx",
".next/types/**/*.ts",
"next-env.d.ts",
"build/types/**/*.ts"
],
"exclude": [
"node_modules"
]
}